NVIDIA Digital Human Technologies Bring AI Characters to Life

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NVIDIAannounced today that leading AI application developers across a wide range ofindustries are using NVIDIA digital human technologies, which includes NVIDIAACE, NeMo and RTX rendering technologies, to create lifelike avatars forcommercial applications and dynamic game characters.





Theresults are on display at GTC, the global AI conference held thisweek in San Jose, Calif., and can be seen in technology demonstrations from HippocraticAI, Inworld AI, UneeQ and more.





Findout the details in the Press Release: https://nvidianews.nvidia.com/news/...hnologies-bring-ai-characters-to-life-6900750





Andsee the demos in action on GeForce.com: https://www.nvidia.com/en-us/geforc...tc-2024-ai-character-game-and-app-demo-videos





OnMarch 14, 2024 we announced the RTX news from GDC. Among RTX announcements forGDC are several new exciting integrations of cutting-edge RTX tech including:


  • Black Myth: Wukong and NARAKA: BLADEPOINT are incorporating Full Ray Tracing and NVIDIA DLSS 3.5
  • Star Wars™ Outlaws will launch later this year with DLSS 3 and ray-traced effects.
  • Portal with RTX, the fully ray-traced reimaging of Valve’s classic game, is getting upgraded with DLSS 3.5 with Ray Reconstruction and RTX IO. It is available now, for free.
  • Diablo IV will get a ray tracing upgrade on March 26
  • The First Berserker: Khazan, Sengoku Destiny and Outcast - A New Beginning join the list of over 500 RTX games and applications.
  • Announced as part of this week’s GeForce NOW Thursday, Star Wars™ Outlaws will join the service, along with many of the DLSS additions.
  • DLSS 3.5 With Ray Reconstruction is coming soon to The NVIDIA RTX Remix Open Bet
 
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